I’m sure fans of the game will scream that I suck at the game and didn’t upgrade correctly. Degild all but the first hero you get and the last 8 you can unlock. I don’t recommend trying to upgrade all the heroes. Tedium is the absolute last thing you want your game to contain, even if it’s a grind-a-thon time sink. It makes more sense to me that skipping those stages should be something earned through progress, not something you have to elect to purchase over making upgrades. You can buy the right to skip those levels, but the cost of it is, in my opinion, disproportionately high compared to other upgrades. It should be easier to skip the opening levels once you reach a certain point. A major problem is the time it takes to get back to those sections you’re stuck on. I’m leveled-up enough that I can get back to it in about 90 minutes of play-time. Even after a dozen ascensions and pumping up my stats, I’m still getting utterly brick-walled once I get to around level 2 ,400. It always returns to being “fun” for lack of a better term once the wall is overcome, but each subsequent wall gets more and more grindy. However, Clicker Heroes has too many walls that pop up, forcing multiple-repetition grinding that saps the entertainment value out of it. It’s genuinely satisfying to watch your stats grow, to make it further each time you ascend, and to unlock new characters. It’s a relatively well-done time sink though. I appreciate Clicker Heroes because it doesn’t really tart-up what it is. At least that would have kept me warm for a few minutes. I would have been better served lighting the $20 I had already spent on fire. As always, games that are based on chance tend to stick it to me, so I rarely yielded the amount of souls I should have gotten in any particular run, though your mileage will vary.Īt this point, I had no clue what I was doing. I also increased the percentage of Heroes Souls I yielded and the percentage of bosses that you harvest them from. Mostly stuff that gives bonuses for remaining idle. I also started boosting ancients that would allow me to make a lot of progress with minimal clicks. So I started to move gilds around, stacking 200 on Treebeast, which seemed to give a disproportionate amount of damage for the cost. Some of the heroes’ upgrades benefit other heroes instead of themselves. Among other things, I had my gilded heroes spread out too much. I set it to perform ten-trillion clicks a second instead of a quadrillion.Īfter putting out the ensuing fire and buying a new computer, I realized I was playing the game wrong. I guess some Clicker Heroes purists consider this cheating, but it was either use an auto clicker or have my right hand pull an Evil Dead on me. After a while, I gave up on manually clicking and grabbed an auto-clicker. Enemies don’t fight back, so basically you just click a whole lot and watch a handful of different enemy types appear to have seizures and die. After a certain point, you’re expected to begin “ascending” which is to say start-over from the beginning, only all the heroes you’ve gilded remain gilded (thus increasing their damage by at least 50%) and you get “hero souls” which can be used to buy different kinds of upgrades. It’s like fucking a slip ‘n slide, but that’s a story for my upcoming spin-off blog “Marine Mammal Bestiality Chick.” There’s multiple “heroes” that you have to level up and upgrade. I clicked so much that dolphins showed up at my house expecting to mate with me. This gives you gold that you spend to help you click more or buy characters that click for you. What is Clicker Heroes? A game? A waste of time? A Cookie Clicker rip-off with an RPG reskin? A digital designer drug? What do you do? Well, you click the left mouse button. My name is Catherine, and I’m a Clickaholic.
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